Looking back at this unit, I feel that I have developed a much better understanding of how sound can interact with other creative disciplines. Through researching artists, exploring the Echoes app, visiting the Games Design students, and developing my own project, I became increasingly interested in the relationship between sound, movement, and visual storytelling.

One of the most interesting parts of the project was experimenting with sampled sounds from the drawing process. I recorded the sound of a pencil moving across paper and attempted to use these recordings within the soundtrack. This idea was influenced by my research into Pierre Schaeffer and the concept of musique concrète, where everyday sounds are transformed into musical material.
Although I liked the concept behind the idea, I was not completely satisfied with the final outcome. The pencil recordings worked well as textures and sound effects, but they did not blend with the music as naturally as I had hoped. Looking back, I think I focused too much on turning the sounds into music rather than allowing them to support the visuals and movement on screen.
Some things that worked well were:
- Experimenting with recorded sounds and sound design techniques.
- Exploring the relationship between movement and audio.
- Researching artists and creative approaches that influenced my project.
If I were to develop this project further, I would:
- Record a wider range of sounds from the creative process.
- Spend more time synchronising sounds directly to movement.
- Experiment with a more subtle sound design approach rather than relying on musical elements.
Overall, this unit encouraged me to take creative risks and test new ideas. Even though the final piece was not exactly what I originally imagined, the process taught me a lot about experimentation, collaboration, and the role of sound within interdisciplinary projects. The experience has given me ideas that I would like to continue exploring in future work.